MatchTrak | S11E-24-Fall-Allstars
AYSO Area 11-E
Fall 2024 Allstars

Game Scheduling and Referee System



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MatchTrak is a game scheduling, standings and self-referee reservation system that was built exclusively for AYSO Section 11, Areas and Regions within.

Referees can login to ONE place and quickly find and reserve ALL their home-field games regardless if they are Section 11 Extra, Area Play or even internal Regional Play.

Don't have a referee account? Please contact your Region's Referee Administrator to be setup in Matchtrak

 

 AREA 11E ALL-STARS

Game day requirements are the same as with AREA 11E Fall Play-Offs below.

There are no overtime periods or shootouts in All-Stars. Games are played like regular season games, and the teams will advance to Section All-Stars based on their season records.

 

 AREA 11E FALL PLAY-OFFS


GAME DAY REQUIREMENTS:

1.  Each team must have a Sports Connect generated OFFICIAL TEAM ROSTER and a Sports Connect generated line up card when checking in at the tent at least half an hour before their first game. No handwritten modifications are permitted other than the jersey number. The players should be listed in jersey number order. The Sports Connect generated line up card shall be handed to the referee before the game.

 2.  Referees will NOT request to see the OFFICIAL TEAM ROSTER or the AYSO player medical release forms, although coaches must have these at all games.

  3.  Any team that does not have the appropriate paper work to check in, shall forfeit their first game and be eliminated from further participation in AREA 11E PLAY-OFFS.

 

 AREA 11E PLAY-OFF GUIDELINES

1.  Every match must end with a winner and a loser. All Draws in the Round of 16 and Quarter Finals will immediately go to a PK shoot-out to determine a winner.

 2.  All Semi Final and Final matches that end in a draw will play two overtime periods. If at the end of both overtime periods the match is still a draw then the teams shall go to a PK shoot-out to determine the winner.

OVERIME PERIODS: 

U10 - coin flip to determine direction/kickoff. 5 minute over time switch sides and another 5 minute overtime. NO GOLDEN GOAL. 

U12 - coin flip to determine direction/kickoff. 7 minute over time switch sides and another 7 minute overtime. NO GOLDEN GOAL. 

U14 - coin flip to determine direction/kickoff. 7 minute over time switch sides and another 7 minute overtime. NO GOLDEN GOAL. 

SHOOT-OUT:

Only the players on the field at the end of the second overtime period will be eligible to participate in the shoot-out as the Goal keeper or a shooter.

It will be the best of five shooters for each team. If still a draw it will be single elimination one shooter per team until a winner is determined. 

Every player on the field at the end of the second overtime period must shoot (Including the goalkeeper) before any player is allowed to shoot a second time. 

If one team has less players on the field than the other, then the team with more players has the option to leave out those additional players in the shoot-out.

 

 



Circuit Information





Teams

42

Games

142

Referees

0

Admin

Asstrc.ayso159@gmail.com

Referee Leaderboard - Area E

Current Season


Games

Region

Referee Name

12
12
11
8
8
8
8
8
7
7
6
6
6
6
6

R159
R59
R159
R59
R59
R177
R59
R59
R154
R159
R94
R59
R177
R154
R54

Raimondo Piluso
Malcolm Evans
Ralph Calvete
Andrew Wood
Ron Reynolds
William Mueller
Scot Simpson
Jose Sanchezr59
Patrick Mcdevitt
Craig Guenther
Jose Felix
Brian Wolsky
Jim Eats
Edward Pearson
Brent Sipl54

Hall of Fame


Games

Region

Referee Name

685
644
439
433
373
373
312
303
302
301
281
274
268
252
238

R159
R59
R94
R159
R177
R159
R159
R159
R159
R159
R59
R94
R159
R177
R159

Ralph Calvete
Ron Reynolds
Mauricio Luna
Craig Guenther
Melinda Perez
Peggy Matis
Neal Coleman
Raimondo Piluso
Justin Bragg
Steven Biernbaum
Jonathan Eastin
Eloy Chavez
Denis Oratowski
William Mueller
Bruce Panting

Circuit Point System





Standings Sorting

Goals Aganst - Goal Diff



Points Per Win

7

Points Per Tie

3

Points Per Loss

0

Bonus Points - Shutout

0

Bonus Points - Per Goal

1

Points Per Goal Max

3

Points Loss - Send Off

-1

Goals For - Forfeit

3

Max Goal Diff

3

Max Goal Diff Deduction
(Points Loss Each Goal)

-0




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